


by Dancing_Penguin·published by ClearPath Digital·Simulation, Indie, Strategy
Solo dev wrote most code with AI and used it for some text, store copy and the app icon; no runtime AI.
Volatility Pre Release TrailerYou are a PnL number on a Bloomberg-style terminal. Nothing more. Deep in debt to the creditor whose money you now trade, you read the filings, build the thesis, and work the whole desk — equities, options, futures, bonds, FX, swaps — to trade your way out. Or you don't.
Shares AI uses or genres with Volatility


DeltaGames · Simulation
AI disclosure
GameDB AI label
AI in 4 of 8 areasMost of the code was written with AI coding assistants.
The app icon was made with an AI image generator and reused for community, client and achievement icons; the rest of the art is not AI.
Company-name word lists, achievement titles and news and filing templates were drafted with AI, then edited by the developer.
Store page copy was drafted with AI help, and the AI-made app icon is also the store page background.
This is a one-person project — just me — and I used AI tools throughout development. All of it is pre-generated: the game doesn't make AI calls while you're playing, and it makes no network calls at all.
Most of the code was written with AI coding assistants. Some of the writing players see was drafted the same way and then edited by me: the word lists the game builds its procedural company names from, the achievement titles, and the templates behind the news items and company filings. Those get assembled in-game by ordinary seeded code, not by a model. The store page copy was drafted with AI help as well.
The app icon was made with an AI image generator. That same icon is also the Steam community icon, the Windows client icon, the store page background, and the base image for the achievement icons.
The rest of the art isn't AI-generated. The capsules and library assets are drawn programmatically from the game's own stylesheet and some seeded procedural drawing code, the screenshots are straight captures of the game running, and the audio is synthesized as you play rather than being generated audio files.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 0
11 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,769 released games
#1024Trending · Strategy
Among 2,113 released strategy games
#619Trending · Code
Among 1,315 released games with AI in the code
#3763Top · Steam followers
11 followers
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