GameDB AI label
AI in 5 of 8 areas- In-game AINot used
- CodePartial
- ArtCore
- Music & SFXCore
- VoiceCore
- WritingNot stated
- TranslationCore
- MarketingNot stated
AI tools helped create artwork and animation; the developer selected and edited the resulting content.
AI tools helped create music and sound effects; the developer selected and edited the resulting content.
AI tools helped create Japanese voice acting; the developer selected and edited the resulting content.
AI tools helped translate the game; the developer selected and edited the resulting content.
AI tools were used in programming; the developer selected and edited the resulting content.
- Not used, per the developer
- In-game AI
- Not mentioned
- WritingMarketing
Read the full disclosureQuoted from the Steam store page
This game was developed with the help of generative AI tools. AI was used in creating the artwork, animation, Japanese voice acting, music, sound effects, translations and programming. The story, world, combat design, levels and balance were designed by the developer, and all AI-assisted content was selected, edited and put together by the developer. No content is generated by AI during gameplay.


KAESHI



