A monster raising auto battler. Hatch your monsters, train and feed them, and spend skill points down branching trees to build them your way. Send three of your six into the ring and watch the fight resolve without you. The tournament is coming.
The game's eight languages were translated with AI assistance.
ArtPartial
Some artwork began as AI-generated output and was edited by hand; concept images were also generated as design references.
Music & SFXPartial
Some sound effects and ambient tracks were produced with AI-assisted tools.
Not used, per the developer
None
Not mentioned
In-game AICodeVoiceWritingMarketing
Read the full disclosureQuoted from the Steam store page
Tamagong uses generative AI in three places during development:
Translation: the game's eight languages were translated with AI assistance.
Audio: some sound effects and ambient tracks were produced with AI assisted tools.
Art & Visuals: some art work began from AI generated output, which was then edited by hand for style consistency. Concept images were also generated as reference while designing monsters and locations.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
1 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
RI
rigelriv
Developer on Steam
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