GameDB AI label
AI in 4 of 8 areas- In-game AINot used
- CodeNot stated
- ArtCore
- Music & SFXNot stated
- VoiceNot stated
- WritingPartial
- TranslationPartial
- MarketingPartial
AI created pre-rendered character illustrations, sprites, animation frames and backgrounds, which artists curated, edited and approved.
Some in-game and store texts were drafted with AI assistance and reviewed by the team.
Some in-game and store texts were translated with AI assistance and reviewed by the team.
AI created store artwork and trailer or cutscene footage, curated, edited and approved by artists.
- Not used, per the developer
- In-game AI
- Not mentioned
- CodeMusic & SFXVoice
Read the full disclosureQuoted from the Steam store page
Peso Pena uses generative AI tools during production, under the direction and review of our team. AI was used to create pre-rendered visual assets, including character illustrations, sprites and animation frames, backgrounds, store artwork and trailer/cutscene footage, all of which were curated, edited and approved by our artists. Some in-game and store texts were drafted or translated with AI assistance and then reviewed by the team. The game does not generate any content at runtime: every image, animation, text and sound that players see is fixed and was reviewed before release.


Peso Pena



