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Girigiri Shussha! — One Second to Spare cover art
Games/Released/Casual/Girigiri Shussha! — One Second to Spare
Released Oct 7, 2026

Girigiri Shussha! — One Second to Spare

by はるなな·Casual, Simulation

AI created the code, in-game text, English translation and store materials; nothing is generated during play.

Code (Core)Writing (Core)Translation (Core)Marketing (Core)
View on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Girigiri Shussha! — One Second to Spare

Overview

ギリギリ出社!ギリギリ出社!

Wake up one second before the alarm. Arrive one second before work starts. Being early earns you nothing — only a last-second arrival scores. Deal with a missing sock, bin day and a surprise early meeting, keep a steady pace, and slide in just before the bell. Can you reach a perfect 500?

CasualSimulationArcadeLife SimTime Management

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Summary

Playing now024h peak 0Steam · hourly
Steam followers4+3 this weekSteam · public
Steam reviews—No reviews yetSteam · public
Revenue—Too few reviews to estimate fromList price $1.99

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 9, 2026

GameDB AI label

AI in 4 of 8 areas
  • In-game AINot used
  • CodeCore
  • ArtNot stated
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingCore
  • TranslationCore
  • MarketingCore
CodeCore

AI created the game code under the developer's direction and review.

WritingCore

AI created the in-game text under the developer's direction and review.

TranslationCore

AI created the English translation under the developer's direction and review.

MarketingCore

AI created store-page text and drew the icon and store images as shapes using AI-written code.

Not used, per the developer
In-game AI
Not mentioned
ArtMusic & SFXVoice
Read the full disclosureQuoted from the Steam store page

This game was developed with the help of generative AI (Anthropic's Claude).

The game code, in-game text, English translation and store page text were created by AI under the developer's direction and review.

The icon and store images were drawn as shapes by AI-written code; no image-generation models were used.

Screenshots and trailers are taken from actual gameplay.

The game does not use AI while it is being played; all content is fixed at release.

CorePartialAssistPlaceholder

Players · followers

Growth

Players online

Last 7 days, hourly · now 0 · 24h peak 0

01234Nov 4Nov 5Nov 6Nov 7Nov 8Nov 90

Steam followers

4 now · Daily snapshot of public Steam data

1234Oct 14

Released chart · Nov 4 – Nov 10

Rankings

Open the chart
#2397

Trending · Released

Among 6,657 released games

#998

Trending · Simulation

Among 2,111 released simulation games

#449

Trending · Code

Among 1,288 released games with AI in the code

#5641

Top · Steam followers

4 followers

Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

はる

はるなな

Developer on Steam

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Made by

はる

はるなな

Developer, self-published

No social links on the Steam page yet.

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0+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
はるなな
Release
Released Oct 7, 2026
Price
$1.99Steam list price, US
Genres
Casual, Simulation
Platforms
Windows
Steam app
5296110

Share a milestone

GameDB.aiNov 4 – Nov 10
★
AI game on GameDB.aiGirigiri Shussha! — One Second to Spare+3 Steam followers this week
gamedb.ai/g/girigiri-shussha-one-second-to-spare
Image

Sources

  • Steam store pageDescription, media, AI disclosure and price
  • Steam players, followers & reviewsPublic data, refreshed several times a day
  • GameDB starsOne per account
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