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AI use

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Terra Concordia: Civilizations in Harmony cover art
Games/Released/Casual/Terra Concordia: Civilizations in Harmony
Released Jul 31, 2026

Terra Concordia: Civilizations in Harmony

by NCB Games·Casual, Indie, Simulation, Strategy

AI assisted with card art and text, translations, marketing, and code; nothing is generated during play.

Art (Partial)Writing (Partial)Translation (Partial)Marketing (Partial)+1
View on Steam@TerraConcordiaG
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Terra Concordia: Civilizations in Harmony

Overview

Terra Concordia: Civilizations in Harmony - Gameplay HighlightsTerra Concordia: Civilizations in Harmony - Gameplay Highlights

A digital Eurogame where four civilizations build, trade, explore, gather resources, and innovate—in harmony with nature on a shared map that can collapse if sustainability isn't maintained. Features 142 cards, 10 solo scenarios, and LAN/Steam multiplayer for 1–4 players.

StrategyTrading Card GamePvPTurn-Based Strategy2DControllerColorfulCasualManagementSimulation

Summary

Playing now024h peak 0Steam · hourly
Steam followers—Counting followersSteam · public
Steam reviews2Too few for a ratingSteam · public
Revenue—Too few reviews to estimate fromList price $0.99

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 5 of 8 areas
  • In-game AINot used
  • CodeAssist
  • ArtPartial
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingPartial
  • TranslationPartial
  • MarketingPartial
ArtPartial

AI assisted with card and SVG vector art for the game board, civilizations, and achievement icons; the developer reviewed and approved the work.

WritingPartial

AI assisted with card names and descriptions, and drafted manuals and the Civilopedia; the developer reviewed the text.

TranslationPartial

English and Spanish translations were pre-translated with AI and manually reviewed.

MarketingPartial

AI assisted with store capsule art, page banners, store descriptions, and website content.

CodeAssist

AI assisted with writing the Automa logic script and the scripts used to generate vector art.

Not used, per the developer
In-game AI
Not mentioned
Music & SFXVoice
Read the full disclosureQuoted from the Steam store page

Terra Concordia was created by the solo developer at NCB Company with extensive use of generative artificial intelligence tools throughout the development process.

Content created with AI assistance during development:

• The 142 game cards (buildings, technologies, wonders, events, objectives): names, descriptions, costs, effects, and art were conceived and adjusted with AI assistance, under review and final decision by the human developer.

• SVG vector art (cards, board, civilizations, store capsule arts, achievement icons, page banners): programmatically generated by scripts written with AI assistance.

• Game mechanics and rules: brainstorming, balancing, and iteration done with AI assistance, always validated manually across hundreds of internal playtests.

• The 6 solo-mode scenarios: themes, victory conditions, and difficulty designed with AI assistance, adjusted through playtesting.

• Website, store descriptions, manuals, and Civilopedia: drafted with AI assistance, reviewed by the developer.

• English and Spanish translations: pre-translated with AI, manually reviewed and polished.

• Solo-mode opponent (Automa) logic: the script was written with AI assistance, but it is a fixed deterministic algorithm with no machine learning components.

No content is generated by AI in real time during play. There are no images, texts, cards, or behaviors dynamically generated by AI while you play. The "Automa" (solo-mode AI opponent) is a script already embedded in the game code, executing pre-defined rules — without any alteration, generation, or learning during the match.

All AI-assisted content was reviewed, tested, and approved by the human developer before release.

CorePartialAssistPlaceholder

Players · followers

Growth

Players online

Last 7 days, hourly · now 0 · 24h peak 0

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.

Steam followers

Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.

Released chart · Sep 18 – Sep 24

Rankings

Open the chart
#799

Trending · Released

Among 3,421 released games

#279

Trending · Strategy

Among 1,040 released strategy games

#495

Trending · Art

Among 2,210 released games with AI art

Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

NG

NCB Games

Developer on Steam

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Made by

NG

NCB Games

Developer, self-published

  • Visit @TerraConcordiaG
  • Discord
  • YouTube
  • Bluesky
  • ncbgames.com

Links the developer lists on Steam

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Game info

Developer
NCB Games
Release
Released Jul 31, 2026
Price
$0.99Steam list price, US
Genres
Casual, Indie, Simulation, Strategy
Platforms
Windows
Steam app
4791670

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiTerra Concordia: Civilizations in HarmonySee how it’s made on GameDB.ai
gamedb.ai/g/terra-concordia-civilizations-in-harmony
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Sources

  • Steam store pageDescription, media, AI disclosure and price, developer links
  • Steam players, followers & reviewsPublic data, refreshed several times a day
  • GameDB starsOne per account

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