GameDB AI label
AI in 4 of 8 areas- In-game AINot used
- CodePartial
- ArtNot used
- Music & SFXNot used
- VoiceNot stated
- WritingCore
- TranslationCore
- MarketingPartial
AI helped write the headlines, incidents, exams, codex and interface text under the developer’s direction and review.
AI translated the interface and manual under the developer’s direction and review.
AI assisted in writing the game’s code under the developer’s direction and review.
AI generated store achievement icons and teaser-trailer clips, narration and subtitles.
- Not used, per the developer
- In-game AIArtMusic & SFX
- Not mentioned
- Voice
Read the full disclosureQuoted from the Steam store page
Subject Zero was made with an AI assistant. Its code, its written content (the headlines, incidents, exams, the codex and every interface string) and the translations of the interface and the manual were written with Claude (Anthropic) under the developer's direction and review.
The achievement icons on this store page are AI-generated images (Midjourney). The teaser trailer's video clips were generated with Google Veo, its narration was synthesised with ElevenLabs, and its subtitles were machine-translated.
Nothing is generated while you play: the game contains no AI model and calls no online service. Every headline, incident and outcome comes from fixed tables written in advance, and the same seed always plays out the same way.


Subject Zero



