GameDB AI label
AI in 3 of 8 areas- In-game AINot used
- CodeNot stated
- ArtPartial
- Music & SFXNot stated
- VoiceNot stated
- WritingPartial
- TranslationNot stated
- MarketingPartial
AI-assisted tools helped create selected visual assets, character artwork and interface elements; the developer refined and adapted them.
AI assisted with portions of quest, event and narrative text, which the developer reviewed and edited.
AI-assisted tools helped create promotional imagery, which the developer refined and adapted.
- Not used, per the developer
- In-game AI
- Not mentioned
- CodeMusic & SFXVoiceTranslation
Read the full disclosureQuoted from the Steam store page
Guildmaster Simulator is developed independently, and I use generative AI as one of the tools that helps me bring the game to life. As I am not a professional graphic designer or illustrator, AI-assisted tools have helped me create selected visual assets, character artwork, interface elements and promotional imagery that I can then review, refine and adapt to fit the game’s established style.
Generative AI has also assisted with portions of the game’s written content, including some quest, event and narrative text. All AI-assisted content is reviewed, edited and shaped by me before being included in the game to ensure it fits the world, characters, gameplay systems and overall creative direction of Guildmaster Simulator.
No generative AI is used during gameplay. All AI-assisted content is created during development and is fixed within the shipped game.


Guildmaster Simulator



