A cozy shopping and packing game about finding exactly what each job calls for. Compare prices, hunt down rare items, solve quirky requests, build your collection, upgrade your warehouse, and grow your reputation. All with no timers or pressure.
AI helped create some of the artwork for the game.
Music & SFXPartial
AI helped create some of the music for the game.
Not used, per the developer
CodeWriting
Not mentioned
In-game AIVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
I'm a solo developer, not an artist or musician. So I used AI to help create some of the artwork and music for this game. Everything else (code, game system, UI design, mission design, story planning, and overall creative direction) is entirely my own work. I also reused some hand-drawn pixel art from my previous game, created entirely without AI. If you prefer games made without generative AI, please check out my previous release. It's entirely human-made, with deeper mechanics and more systems to explore!
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
1 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
RW
Raymond Williams
Developer on SteamPublished by Ragnadox Software
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