The grand opening is tomorrow, and someone has helpfully unpacked the entire delivery onto the floor. Pick the flowers up an armful at a time, sort them by species into baskets, paint them in patterns, and have the place ready by morning. No timers, nobody watching. A cozy first-person tidy-up.
Generative AI is used for visual art and the logo, most often with heavy human editing.
Music & SFXAssist
Generative AI is used for audio, most often with heavy human editing.
TranslationAssist
Generative AI is used for localization as a productivity tool.
Not used, per the developer
None
Not mentioned
In-game AICodeVoiceWritingMarketing
Read the full disclosureQuoted from the Steam store page
We use generative AI across all disciplines of game development most often with heavy amounts of human editing. That involves audio and visual art, our logo, and localization. We use it as a productivity tool so we can achieve a higher level of quality, faster, than we would have been able to.
Why it’s here: 41 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
OT
Over The Moon
Developer on Steam
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI
Story, timeline and milestones
How you used AI, in your own words
Shares AI uses or genres with Tidy Up the Flower Shop