GameDB AI label
AI in 2 of 8 areas- In-game AINot used
- CodeNot stated
- ArtNot used
- Music & SFXNot used
- VoiceNot stated
- WritingPartial
- TranslationNot stated


by Rudrac Games·Indie, Casual
Capsule and key art plus some story dialogue and store copy made with AI help; the puzzle game is hand-built.
SHUNT TrailerThe Devil has scattered Rex's bones all over his house. One press slides Rex, the clay dog, until he hits something, and shoves everything in his path. Line the bones up in a row or column to win them back. 338 hand-built puzzles, 16 worlds, no timer, level editor.
AI disclosure
GameDB AI label
AI in 2 of 8 areasFollowers
2 now · Daily snapshot of public Steam data
Upcoming chart · Nov 4 – Nov 10
Trending · Upcoming
Among 8,193 upcoming games
#2270Trending · Casual
Among 3,325 upcoming casual games
#1973Trending · Marketing
Among 2,908 upcoming games with AI in marketing
#5821Top · Wishlists, est.
~20 estimated
#5821Top · Steam followers
2 followers
Why it’s here: +1 follower this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
Shares AI uses or genres with Shunt


Rogue Andromeda Studios · Casual
Capsule images and key art were made with generative AI and edited by the developer; store-page copy was AI-assisted.
Some written text, including light in-game story dialogue, was made with AI help and reviewed before shipping.
This game does not generate any content with AI during play.
During development, generative AI tools were used under human direction to help create some player-facing content:
- Store and marketing artwork (capsule images and similar key art). Outputs were prompted, selected, cropped, and edited by the developer to match the game’s clay board look.
- Some written text, including light in-game story dialogue and store-page copy. All text was reviewed and edited before shipping.
The playable game itself is a hand-authored, turn-based puzzle: boards, rules, 3D presentation, and sound effects are implemented in code (Three.js meshes and materials; synthesized SFX). Puzzle layouts are designed and verified with a traditional search solver, not a generative model.
No third-party likenesses, copyrighted characters, or illegal content are used. All AI-assisted output is reviewed before it appears on the store page or in the game.

