


by Droidknot LLC·Indie
AI helps with code, generates mushroom models, and creates maps, levels and text at runtime.
Early Access Gameplay Trailer - September 22, 2026Heaps is a genre-defining sandbox game that builds the universe of you. In Heaps, your real world interests generate endless 3D worlds giving you the creative freedom to explore, discover and evolve. All in an environment designed by two neurospicy artists for interest-based nervous systems.
Shares AI uses or genres with Heaps: Special Interest Sandbox


Starkim1999 · Free To Play
AI disclosure
GameDB AI label
AI in 4 of 8 areas · runs while you playAt runtime, a local language model generates structured output from player files to create maps and levels, as well as text labels and summaries.
While you play: Maps, levels & text from player filesAI generated 3D mushroom models from public-domain botanical illustrations.
A local language model generates text labels and summaries at runtime.
AI-generated code snippets were reviewed line by line, hand-integrated and heavily modified.
Software engineering is primarily by hand in C# and python, with local SLM's, run via Ollama, and occasional cloud-based LLM's used to research knowledge deficits and prototype code snippets for specific systems that map to those deficits. Any AI-generated code was reviewed line-by-line, hand-integrated and heavily modified.
The application requires local file access to files selected by the player from a standard operating system folder browser with permissions. It scans the user's system via the psutil and gputil standard python packages to ascertain the specifications of the user's system to select a model that will match their system's performance profile.
Pinocchio and Hunyuan were used to generate 3D models of mushrooms from 19th century public domain botanical illustrations, and the integrated SLM model is used to generate text labels and summaries at runtime.
The application has absolutely no chat interface. An SLM is integrated locally as a black-box system with robust system prompts to generate structured output in the form of JSON based on the player's file inputs. The JSON is consumed by the game to generate maps and levels.
Additional Specifications & Technical Notes:
- A localhost python server is back-compiled to a C executable and deployed with the main executable and invoked from its application domain to host the local model.
- The local model is downloaded from the Internet via Ollama.
- The end-user needs to have the Ollama client installed to run the model locally.
- The python server has robust internal system prompts to prevent violation of the Terms of Service on the Steam and Itch platforms regarding disallowed content.
- The python server is run from the main executable's application domain, in the same directory structure.
- The python server and main executable communicate via a local socket connection via IANA-approved port numbers according to RFC 6335. Ports are tested and iterated to ensure that they are available on the local system. If an IANA-approved port listed in RFC 6335 is not available, the application will not run.
Heaps adheres to the ARTS standard for AI labeling. A full accounting of our use of AI in this game can be found at:
droidknot.com/ARTS/Heaps_SIS_082726.pdf
Followers
7 now · Daily snapshot of public Steam data
Upcoming chart · Nov 4 – Nov 10
Trending · Upcoming
Among 8,192 upcoming games
#2586Trending · Indie
Among 6,391 upcoming indie games
#96Trending · In-game AI
Among 219 upcoming games with in-game AI
#3118Top · Wishlists, est.
~80 estimated
#3118Top · Steam followers
7 followers
Why it’s here: 7 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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