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Groundhog Heist cover art
Games/Released/Indie/Groundhog Heist
Released Oct 13, 2026

Groundhog Heist

by groundhogheist·Indie, Simulation

AI helped create some 3D models and sound effects, and assisted with parts of the code; no AI content is generated during play.

Code (Partial)Art (Partial)Music & SFX (Partial)
View on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Groundhog Heist

Overview

GroundhogHeist_Trailer_v5_1080pGroundhogHeist_Trailer_v5_1080p

A stealth-heist game where you play Snoot the groundhog, sneaking across three farms to steal vegetables, dig escape tunnels, and pull off a decoy-filled heist for the legendary grand pumpkin — all while dodging the farmer, his guard dog, and his tractor.

SimulationAdventureCasualAction-Adventure3D PlatformerExplorationHidden Object3DColorfulCute

Summary

Playing now024h peak 0Steam · hourly
Steam followers4+1 this weekSteam · public
Steam reviews—No reviews yetSteam · public
Revenue—Too few reviews to estimate fromList price $9.99

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Oct 22, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot used
  • CodePartial
  • ArtPartial
  • Music & SFXPartial
  • VoiceNot stated
  • WritingNot stated
  • TranslationNot stated
  • MarketingNot stated
CodePartial

An AI coding assistant helped write and debug parts of the game’s code.

ArtPartial

Many 3D models, including animals, farm props and some characters, were AI-generated, then placed, rigged, animated and adjusted by hand.

Music & SFXPartial

A few sound effects, such as the dog’s bark, were generated with AI audio tools.

Not used, per the developer
In-game AI
Not mentioned
VoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page

Groundhog Heist was designed, built and tuned by a solo developer. AI tools were used as helpers along the way:

Many of the 3D models (animals, farm props and some characters) were generated with AI model tools, then placed, rigged, animated and adjusted by hand to fit the game.

A few sound effects (such as the dog’s bark) were generated with AI audio tools.

An AI coding assistant helped write and debug parts of the game’s code. Every feature was designed, play-tested and tuned by me.

The game design, levels, farmer AI behaviour, mechanics, balancing and testing are my own work, and every AI-assisted piece was reviewed and reworked to fit the game. The game does not generate any AI content while you play.

CorePartialAssistPlaceholder

Players · followers

Growth

Players online

Last 7 days, hourly · now 0 · 24h peak 0

01234Oct 16Oct 17Oct 18Oct 19Oct 20Oct 21Oct 220

Steam followers

4 now · Daily snapshot of public Steam data

1234Oct 1Oct 154

Released chart · Oct 16 – Oct 22

Rankings

Open the chart
#1890

Trending · Released

Among 4,708 released games

#753

Trending · Simulation

Among 1,485 released simulation games

#350

Trending · Code

Among 863 released games with AI in the code

#3959

Top · Steam followers

4 followers

Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

GR

groundhogheist

Developer on Steam

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Made by

GR

groundhogheist

Developer, self-published

No social links on the Steam page yet.

More from groundhogheist

CatMischiefAnimalCheckersSinkTheFish
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0+0 this week

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Game info

Developer
groundhogheist
Release
Released Oct 13, 2026
Steam page
Public since Sep 29, 2026
Price
$9.99Steam list price, US
Genres
Indie, Simulation
Platforms
Windows
Steam app
5238560

Share a milestone

GameDB.aiOct 16 – Oct 22
★
AI game on GameDB.aiGroundhog Heist+1 Steam follower this week
gamedb.ai/g/groundhog-simulator
Image

Sources

  • Steam store pageDescription, media, AI disclosure and price
  • Steam players, followers & reviewsPublic data, refreshed several times a day
  • GameDB starsOne per account

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