Soulscroll is a fantasy action roguelite where every run begins with gathering, building, fighting and surviving. Collect scroll currency during your runs, open chests in the main menu, and choose whether to use your rewards in future runs or offer them on the Steam Market.
AI-assisted tools supported parts of the game’s code.
ArtPartial
AI-assisted tools supported parts of the visual assets, icons, UI elements, images, and concept-style artwork.
Music & SFXPartial
AI-assisted tools supported some sound effects.
MarketingPartial
AI-assisted tools supported promotional and store page materials.
Not used, per the developer
In-game AI
Not mentioned
VoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Soulscroll uses generative AI as part of the solo development process. AI-assisted tools have been used to help create or support parts of the game’s code, visual assets, icons, UI elements, images, sound effects, concept-style artwork, and promotional/store page materials.
All AI-assisted content is pre-generated and included as finished content. Soulscroll does not use live-generated AI during gameplay. No AI system generates dialogue, images, audio, story content, gameplay content, or other user-facing content while the game is running.
The overall design, gameplay direction, creative decisions, implementation, testing, and final selection of content are handled by the developer.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 2 · 24h peak 2
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 2.
Steam followers
65 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 65.
Why it’s here: 2 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
LI
Literzz
Developer on Steam
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