
Chinese Newcomer
薪火工作室 (Xinhuo Studio) · RPG


by Literzz·RPG, Simulation, Strategy, Free To Play
AI-assisted parts of the code, visuals, sound effects, and store materials are included as finished content.
SoulScroll - 0.2.000Soulscroll is a fantasy action roguelite where every run begins with gathering, building, fighting and surviving. Collect scroll currency during your runs, open chests in the main menu, and choose whether to use your rewards in future runs or offer them on the Steam Market.
Shares AI uses or genres with Soul Scroll

薪火工作室 (Xinhuo Studio) · RPG

AI disclosure
GameDB AI label
AI in 4 of 8 areasAI-assisted tools supported parts of the game’s code.
AI-assisted tools supported parts of the visual assets, icons, UI elements, images, and concept-style artwork.
AI-assisted tools supported some sound effects.
AI-assisted tools supported promotional and store page materials.
Soulscroll uses generative AI as part of the solo development process. AI-assisted tools have been used to help create or support parts of the game’s code, visual assets, icons, UI elements, images, sound effects, concept-style artwork, and promotional/store page materials.
All AI-assisted content is pre-generated and included as finished content. Soulscroll does not use live-generated AI during gameplay. No AI system generates dialogue, images, audio, story content, gameplay content, or other user-facing content while the game is running.
The overall design, gameplay direction, creative decisions, implementation, testing, and final selection of content are handled by the developer.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 0
70 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,653 released games
#430Trending · Free To Play
Among 685 released free to play games
#604Trending · Code
Among 1,285 released games with AI in the code
#1306Top · Steam followers
70 followers
#872Top · Steam reviews
22 reviews
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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