
WANGZHA: Dou Dizhu Roguelike
Windvix Games · Strategy


by Sweet Puppy Media·published by Finnigin LLC·Strategy
AI illustrations, AI-generated music and sound; an LLM helped draft card text and rules from the designer's notes.
100 Years Atop Mount Ellumbee TrailerSix factions climb one mountain over a century, vying for land and the Tide of Battle. Build your economy, dominate your opponents through Battle Card duels, where Battle Cards are simultaneously revealed, and claim the Summit of Mount Ellumbee.
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Windvix Games · Strategy

AI disclosure
GameDB AI label
AI in 3 of 8 areasCard art, faction emblems, commander portraits and board imagery were made with AI image generation from the designer's own concept art.
The music and sound effects were generated with an AI music generator.
An LLM helped draft card names, card text and rules from the designer's hand-written originals; all edited and finalized by hand.
The illustrations in this game (Battle Card art, faction emblems, Commander portraits and board imagery) were generated with Midjourney, working from the designer's own concept art and art direction. Each image was then selected, tone-matched to the card stock, fitted and composited into the game's frames.
Card names, card text and the written rules were drafted with the assistance of a large language model, working from the designer's original hand-written rules and card designs, then edited and finalized by hand. The music and sound effects were generated with Suno. Voice recordings were performed by the creator.
The game itself is a person's work: the rules, the mechanics, the economy and the balance decisions were designed by hand over many revisions, with AI used as a collaborator rather than an author. The physical board game came first.
No content is generated by AI while you play. The computer opponents are conventional rule-based code, not a generative model.
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Among 5,390 upcoming games with AI art
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#2060Top · Steam followers
13 followers
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