Some case artwork was created with AI image-generation tools.
MarketingPartial
Some promotional images were created with AI image-generation tools.
CodeAssist
AI coding assistants helped write and refactor portions of the codebase.
WritingAssist
AI tools were used to proofread, polish and tighten narrative and UI copy.
TranslationAssist
AI assists with translating, expanding, polishing and style-adjusting text between English and Chinese (Traditional and Simplified).
Not used, per the developer
In-game AI
Not mentioned
Music & SFXVoice
Read the full disclosureQuoted from the Steam store page
AI-assisted tools were used during the development of DarkDice in the following ways:
Code development — AI coding assistants helped write and refactor portions of the game's codebase.
Text editing — AI tools were used to proofread, polish, and tighten narrative and UI copy.
Localization & Editing — AI is used to assist with the translation, text expansion, polishing, and style adjustment of game text between English and Chinese (Traditional/Simplified).
Image generation — Some visual assets (case artwork, promotional images) were created using AI image-generation tools.
No content is generated in real time during gameplay — every case is a fixed, pre-authored story; nothing changes between playthroughs.
CorePartialAssistPlaceholder
Players · earnings · audience
Growth
Playing now024h peak 0Steam · hourly
Earnings—Too few reviews to estimate fromList price $11.99
Steam followers14Tracking since Sep 23, 2026Steam · public
Steam reviews7Too few for a ratingSteam · public
No earnings estimate yet. Estimates start once a game has at least 10 Steam reviews to count.
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Steam followers
14 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 14.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
SI
Selig Interactive
Developer on Steam
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Story, timeline and milestones
How you used AI, in your own words
Shares AI uses or genres with Dark Dice: Cthulhu Investigation Log