A cozy cul-de-sac. Twelve neighbors. Everybody lies. Bluff whatever card you like, slam the LIAR! button at the right moment, and pray the impostor didn't bury a bomb in your lawn last night. Social deduction and card bluffing for 4-12 players, with in-game voice.
Generative AI assists with writing the game's text.
TranslationAssist
Generative AI assists with localizing the game's text.
Not used, per the developer
In-game AIArtMusic & SFX
Not mentioned
CodeVoiceMarketing
Read the full disclosureQuoted from the Steam store page
We use generative AI to assist with writing and localizing the game's text. All art and audio are procedurally generated by our own code or sourced from CC0 libraries. No content is generated by AI in real time during gameplay.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
1 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
CN
Caio Neves Sensini
Developer on SteamPublished by Sheep Arcade
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI
Story, timeline and milestones
How you used AI, in your own words
Shares AI uses or genres with The Neighborhood Liars