GameDB AI label
AI in 3 of 8 areas- In-game AINot used
- CodeNot stated
- ArtCore
- Music & SFXNot used
- VoiceNot used
- WritingCore
- TranslationCore
- MarketingNot stated
444 image files (sprites, icons, monsters, portraits, buildings, terrain, UI, title screen, game icon) were made with AI image generation.
The in-game text (tutorial, mission, event, item and interface strings) was drafted with generative AI, then edited by the author.
The English, German and Italian versions were produced from the Spanish original with generative AI.
- Not used, per the developer
- In-game AIMusic & SFXVoice
- Not mentioned
- CodeMarketing
Read the full disclosureQuoted from the Steam store page
Pre-generated content only. This game does not run any AI at runtime.
Visual art: 444 image files were created with generative AI during development —
equipment sprites, ability icons, monster sheets, character portraits, building
art, terrain and UI textures, the title screen and the game icon. The tool was
ChatGPT (OpenAI), web interface, image generation, in sessions between 13 July
and 1 August 2026. The author recalls the model as GPT-5.5, but the interface did
not record the exact model version, so only the date range is documented.
Text: the in-game text — tutorial, mission and event wording, item and interface
strings — was drafted with generative AI assistance and then reviewed and edited
by the author. Spanish is the original language.
Translations: the English, German and Italian versions of the in-game text were
produced from the Spanish original with generative AI.
Not AI-generated: all remaining art comes from CC0, CC BY 3.0 and CC BY-SA 3.0
sources (Liberated Pixel Cup, 7Soul, Kenney), credited in full on the in-game
credits screen. All music and sound effects are CC0 or CC BY. No AI-generated
voice or music ships with the game.


Hunter's Guild



