GameDB AI label
AI in 2 of 8 areas- In-game AINot used
- CodeNot used
- ArtPartial
- Music & SFXPartial
- VoiceNot stated
- WritingNot stated
- TranslationNot stated


by ayvem·Simulation
Surface textures and sound effects were made with generative AI; the simulation is written by hand.

A space sim where you build the industry that produces your rockets, then fly them. Genuinely integrated orbits, aerodynamics solved part by part, procedural planets you can walk. From first mine to first interstellar flight.
AI disclosure
GameDB AI label
AI in 2 of 8 areasFollowers
10 now · Daily snapshot of public Steam data
Upcoming chart · Nov 3 – Nov 9
Trending · Upcoming
Among 8,195 upcoming games
#1116Trending · Simulation
Among 2,819 upcoming simulation games
#1741Trending · Art
Among 5,389 upcoming games with AI art
#2489Top · Wishlists, est.
~120 estimated
#2489Top · Steam followers
10 followers
Why it’s here: 10 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
Shares AI uses or genres with StarWorks


wak-tech · Simulation
The surface textures (colour and relief maps for parts, buildings, terrain and effects) were made with generative AI.
The sound effects were made with generative AI tools.
The game's surface textures — the colour and relief maps applied to parts,
buildings, terrain and visual effects — and its sound effects were created
with generative AI tools during development. They are generated ahead of
time, reviewed and integrated by hand, and ship with the game as ordinary
image and audio files.
Nothing is generated while you play, and the game never connects to an AI
service.
The simulation itself — orbital mechanics, aerodynamics, the production chains — is written by hand.

EpsilonVisuals · Simulation

Small Hours · Simulation