Load your crew onto a rumbling siege engine and smash through physics-driven castle walls! Battles run themselves — you steer the tide with spells, three war horns, and perfectly timed ram strikes. Pick a commander, swear an oath, equip skills: every run builds different. 30 stages, then Endless.
All sprites, boss art, backgrounds, effect images, UI icons and illustrations were made with AI image generation, then edited.
Music & SFXCore
All background music was generated with an AI music generator; sound effects are synthesized procedurally in code.
MarketingCore
Store page artwork, including capsules and logo, was generated with AI image generation.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
All character sprites, enemy/boss artwork, backgrounds, effect images, UI icons and illustrations in this game were pre-generated using OpenAI's ChatGPT image generation, then curated and edited by the developer (background keying, trimming, animation assembly). All background music tracks were pre-generated using Google's Gemini music generation and curated by the developer. Sound effects are procedurally synthesized by the game's own code. Store page artwork (capsules, logo) was also pre-generated using ChatGPT. The game does not generate any AI content at runtime (no live-generated content).
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Followers
Growth
Steam followers
5 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 5.
Why it’s here: 5 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
SG
SMB Games
Developer on Steam
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