Build a fantasy war-band, pack each unit's backpack, and feed your champions to make them monsters. An async-PvP auto-battler: every opponent is a real player's saved army. Five factions, shaped items, commander skills. Forge a new build every run, then climb the ranked ladder.
Auto BattlerInventory ManagementAsynchronous MultiplayerPvPFantasyStrategyIndie2DSingleplayerTop-Down
Generative AI tools created the music, which the developer curated and edited.
ArtPartial
Generative AI created some character sprites, portraits and arena backdrops, which the developer curated and edited.
MarketingPartial
Generative AI created some marketing art, which the developer curated and edited.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Some visual assets (character sprites, portraits, arena backdrops, marketing art) and the music were created with generative AI tools (PixelLab, Midjourney), then curated and edited by me. The game's design, systems and balance are my own. No AI content is generated at runtime.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
NS
N1ghtmare Studios
Developer on Steam
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