A single-player labyrinth-defense strategy game where you are the final boss. Dig corridors, place monsters and traps, and fold the path into a maze so adventurers never reach your core. Each wave shows you who is coming next — read it, rebuild, and see how long you hold.
Character and monster sprites, traps, tiles, effects and UI art were produced with generative AI image tools, then checked by the developer.
TranslationCore
The English and Spanish text was machine-translated from the original Korean.
MarketingCore
The store artwork was produced with generative AI image tools.
CodePartial
Parts of the source code were written with an AI coding assistant under the developer's direction and review.
Not used, per the developer
In-game AIMusic & SFX
Not mentioned
VoiceWriting
Read the full disclosureQuoted from the Steam store page
Underkeep's visual assets — character and monster sprites, traps, tiles, effects, UI art, and store artwork — were produced using generative AI image tools. The developer selected, adjusted, and quality-checked every asset before it went into the game.
The English and Spanish text was machine-translated from the original Korean.
Parts of the source code were written with an AI coding assistant, under the developer's direction and review.
Music and sound effects are not AI-generated. They are human-made CC0 assets from Kenney and OpenGameArt, and the in-game font (Galmuri) is a human-made open-source font.
Underkeep does not use generative AI while you play. The game runs fully offline and generates no content at runtime.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Steam followers
5 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 5.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
CL
chris lee
Developer on SteamPublished by LSH studio
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI