


by HAGOPA Studio·published by BUKSAETONG·Casual, Action, Indie
AI-generated music, sprite drafts and interface translations; no AI runs during play.
Button DownYou are a button lost in a drawer. Arm yourself with paperclips, thumbtacks, coins and button batteries, and hold out against waves of dust and crumbs. A survivor-like roguelite where the run ends when the boss falls — not when a timer runs out.
Shares AI uses or genres with Button Down


Potato Gull · Action
AI disclosure
GameDB AI label
AI in 3 of 8 areasInterface translations from Korean into other languages were machine-translated with AI; only some received a human review.
2D sprites for props, enemies, bosses and the UI began as AI image drafts, then were processed before shipping.
Background music tracks were generated with AI, then edited and looped; sound effects are not AI-generated.
Some of the content in this game was created with generative AI tools.
· The background music tracks were generated with an AI music tool, then edited
and looped to fit the game.
· 2D sprites (props, enemies, bosses, UI) started as generative AI image drafts and
went through background removal, resizing and color correction before shipping.
· Interface translations — the source language is Korean; the other languages were
machine-translated with AI and only some have had a human pass. If you spot an
awkward line, tell us and we will fix it.
Sound effects are not AI-generated. They are synthesized in real time by the game's code.
No AI runs while you play. Every piece of content ships as a fixed file — the game does
not generate anything during play and does not contact any AI service.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 0
7 now · Daily snapshot of public Steam data
Released chart · Nov 3 – Nov 9
Trending · Released
Among 6,632 released games
#824Trending · Action
Among 1,967 released action games
#826Trending · Translation
Among 1,441 released games with AI translation
#4628Top · Steam followers
7 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.


Goliath Studios · Free To Play