GameDB AI label
AI in 1 of 8 areas- In-game AINot used
- CodeAssist
- ArtNot used
- Music & SFXNot used
- VoiceNot stated
- WritingNot used
- TranslationNot used


by FlyWithTom·Simulation, Casual, Indie, Strategy
AI coding tools helped write code; no shipped art, audio, text or localization is AI-made.
Beta TrailerBuild an airline from a single turboprop to a global empire. Choose your aircraft, routes, schedules, and fares across 3,100 real-world airports, then watch hub-and-spoke networks emerge from an honest demand model. Deep economic strategy. No hand-holding. Just the numbers.
AI disclosure
GameDB AI label
AI in 1 of 8 areasPlayers · followers
Last 7 days, hourly · now 0 · 24h peak 0
24 now · Daily snapshot of public Steam data
Released chart · Nov 3 – Nov 9
Trending · Released
Among 6,631 released games
#1016Trending · Strategy
Among 2,070 released strategy games
#608Trending · Code
Among 1,284 released games with AI in the code
#2282Top · Steam followers
24 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
Shares AI uses or genres with Load Factor

Grackle Industries · Simulation

Cyb3rArtStudios · Strategy
AI-assisted coding tools helped write and review source code, similar to AI assistance in modern IDEs.
Load Factor's player-facing content its data, simulation, art, and text is authored by us, not generated by AI. During development we used AI-assisted coding tools to help write and review source code, in the same way modern IDEs offer AI assistance. No artwork, audio, writing, or localization shipped in the game is AI-generated, and the game does not generate any content using AI while you play.

