A cozy third-person exploration game where you recycle death into new life. Reap spent matter, reshape the land, and bloom colorful ecosystems as you uncover strange landmarks, awaken spirits, and bring faded little worlds back to life.
Generative AI was used for early visual exploration and creative assistance; any AI-assisted material is substantially edited by the developer.
MarketingAssist
Any AI-assisted visual material in the store assets is substantially edited and art-directed by the developer.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Generative AI was used during development for early visual exploration and as a creative assistance tool. Any AI-assisted visual material included in the game or store assets is substantially edited and art-directed by the developer. Final game art, visual design, and implementation are created and curated by the developer. No generative AI is used during gameplay.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
2 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 2.
Why it’s here: 2 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
74
74BIT, 74bit.net
Developers on Steam
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI
Story, timeline and milestones
How you used AI, in your own words
Shares AI uses or genres with Yorick: Worlds in Bloom