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LILITH cover art
Games/Upcoming/Adventure/LILITH
Release: 2027

LILITH

by Mustafa Tugay Sert·Adventure, Action, Indie

AI helps with code, and some environment art began as AI drafts repainted by hand in Procreate.

Code (Assist)Art (Assist)
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
LILITH

Overview

LILITH — Gameplay TrailerLILITH — Gameplay Trailer

Every head is a world. LILITH is a folk-art puzzle-platformer set inside nesting dolls: climb into heads, hang characters on your tree to wear their skills, and descend through an İstanbul of graveyards, malls and rooftops, until you find the man in the shower.

Puzzle Platformer2D PlatformerAtmosphericSurrealStory RichAdventure

Made by

MT

Mustafa Tugay Sert

Developer, self-published

No social links on the Steam page yet.

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0+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
Mustafa Tugay Sert
Release
2027
Genres
Adventure, Action, Indie
Platforms
Windows
Steam app
5065150

Share a milestone

GameDB.aiNov 3 – Nov 9
★
AI game on GameDB.aiLILITH0 Steam followers this week
gamedb.ai/g/lilith
Image

Shares AI uses or genres with LILITH

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Action
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Summary

Steam followers30 this weekSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth0%0 followersNov 3 – Nov 9
Wishlists est.40Likely 20–60GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 9, 2026

GameDB AI label

AI in 2 of 8 areas
  • In-game AINot used
  • CodeAssist
  • ArtAssist
  • Music & SFXNot used
  • VoiceNot stated
  • WritingNot used
  • TranslationNot stated
  • MarketingNot stated
CodeAssist

The solo developer uses AI to help with code.

ArtAssist

Some environment art started as AI drafts that were repainted and edited by hand in Procreate, and is being redrawn from scratch over time.

Not used, per the developer
In-game AIMusic & SFXWriting
Not mentioned
VoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page

I'm a solo dev. The idea, design, writing, levels and world are mine. I use AI to help with code. Some of the environment art started as AI drafts that I've repainted and edited by hand in Procreate. Every asset has been through my hands, but not all of them were drawn from scratch. I'm redrawing those from scratch as I find the time. I have a day job, so it takes a while. Nothing is generated while the game runs. The music is a real 1930s recording.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

3 now · Daily snapshot of public Steam data

34Oct 1Oct 15Nov 13

Upcoming chart · Nov 3 – Nov 9

Rankings

Open the chart
#5154

Trending · Upcoming

Among 8,191 upcoming games

#1519

Trending · Adventure

Among 2,217 upcoming adventure games

#1007

Trending · Code

Among 1,689 upcoming games with AI in the code

#4929

Top · Wishlists, est.

~40 estimated

#4929

Top · Steam followers

3 followers

Why it’s here: 3 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

MT

Mustafa Tugay Sert

Developer on Steam

Is this your game?

This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.

  • A Verified badge once you confirm how the game uses AI
  • Story, timeline and milestones
  • How you used AI, in your own words

Sources

  • Steam store pageDescription, media, AI disclosure
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account
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4followers

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