Every head is a world. LILITH is a folk-art puzzle-platformer set inside nesting dolls: climb into heads, hang characters on your tree to wear their skills, and descend through an İstanbul of graveyards, malls and rooftops, until you find the man in the shower.
Some environment art started as AI drafts that were repainted and edited by hand in Procreate, and is being redrawn from scratch over time.
Not used, per the developer
In-game AIMusic & SFXWriting
Not mentioned
VoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
I'm a solo dev. The idea, design, writing, levels and world are mine. I use AI to help with code. Some of the environment art started as AI drafts that I've repainted and edited by hand in Procreate. Every asset has been through my hands, but not all of them were drawn from scratch. I'm redrawing those from scratch as I find the time. I have a day job, so it takes a while. Nothing is generated while the game runs. The music is a real 1930s recording.
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Followers
Growth
Steam followers
3 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 3.
Why it’s here: 3 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
MT
Mustafa Tugay Sert
Developer on Steam
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