Character and environment sprite art was created with AI image generation, then processed, edited and integrated by hand.
CodeAssist
Portions of the code were written with AI assistance under the developer's direction, with all systems designed and tested by the developer.
Not used, per the developer
In-game AIWriting
Not mentioned
Music & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Krukmore is developed by a solo developer who uses generative AI as part of the production pipeline. Character and environment sprite art was created using AI image generation, then processed, edited, and integrated by hand. Portions of the game's code were written with AI assistance under the developer's direction, with all systems designed, reviewed, and tested by the developer. All AI-generated content is created during development ("pre-generated") — the game does not generate any content while you play, and no AI runs on your machine. Game design, writing, and all creative decisions are the work of the developer.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Steam followers
11 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 11.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
DG
David Gamble
Developer on SteamPublished by Face Won Games
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