GameDB AI label
AI in 1 of 8 areas- In-game AINot stated
- CodeNot used
- ArtPartial
- Music & SFXNot stated
- VoiceNot stated
- WritingNot used
- TranslationNot stated


by 起源工作室·Indie, Adventure, RPG, Strategy
AI enhanced some cutscene visuals; most visual content was made manually.
Learn Every Class Skill | Romance Every CompanionExplore dungeons in a single-player, turn-based RPG. Learn skills across classes, craft gear with your choice of materials, and lead a party of up to five against bosses. Develop your village and build bonds with your companions.
AI disclosure
GameDB AI label
AI in 1 of 8 areasPlayers · followers
Last 7 days, hourly · now 0 · 24h peak 9
54 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 54.
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,655 released games
#46Trending · Adventure
Among 1,671 released adventure games
#179Trending · Art
Among 4,434 released games with AI art
#939Top · Revenue, est.
$2.1K estimated
#1477Top · Steam followers
54 followers
#1404Top · Steam reviews
10 reviews
Why it’s here: Launched today · 9 players at peak. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
Shares AI uses or genres with Heavensmith: Dungeon Unbound


Purple Mansion Games · Indie
Generative AI enhanced some cutscene visuals; the developer created the majority of visual content manually.
Generative AI was used to enhance and improve some cutscene visuals. Apart from these specific visual assets, no other parts of the game were created using generative AI.
All gameplay systems, game design, programming, writing, balancing, and the majority of visual content were created manually by the developer.

Local Fire Games · Adventure
