


by Densanon·Strategy, Indie
Solo-designed game where AI agents did the code, art, animation, music and sound.
Announcement TrailerA tactics roguelike deckbuilder where you command an army, not a hero. Units move and fight on their own action points; your deck calls in reinforcements, ordnance and orders. Every soldier has a name, a rank, and exactly one life. Build the army. Read the board. Lose them anyway.
Shares AI uses or genres with Table of War


Ludendria Studio · Strategy
AI disclosure
GameDB AI label
AI in 3 of 8 areasAI agents handled the coding while the solo developer designed, directed and play-tested the game.
AI systems handled the art and animation.
AI systems handled the music and sound.
A one-person, AI-native production: I designed, directed and play-tested the entire game while AI systems handled the production work across code, art, animation, music and sound. Same iterative process a game designer takes with a team - though my team was AI agents.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 0
17 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,657 released games
#732Trending · Strategy
Among 2,077 released strategy games
#390Trending · Code
Among 1,288 released games with AI in the code
#2874Top · Steam followers
17 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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