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AI use

  • In-game AI
  • AI in code
  • AI art
  • AI music & sound
  • AI voices
  • AI writing
  • AI translation
  • AI in marketing

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  • Adventure
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  • Free to play
Game data from public Steam store pages. GameDB.ai is not affiliated with Valve.Earnings and wishlists are GameDB estimates · AI labels are read from each game’s Steam disclosure

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Wizard Disaster cover art
Games/Released/Action/Wizard Disaster
Released Aug 25, 2026

Wizard Disaster

by Slimboy M.·Action, Adventure

Art and animation frames from image/video AI, music and most SFX from an AI music generator; AI assisted with coding.

Art (Core)Music & SFX (Core)Code (Assist)
View on SteamShare
OverviewHow AI is usedGrowthRankingsDeveloperSimilar games
Wizard Disaster

Overview

TrailerTrailer

A boss-rush adventure through a cartoon wizard universe. Twelve bosses, three spells, and nothing in between them but the next fight. Beat them, take their seals, and finish the banishment you fumbled the first time.

ActionAdventureAction-Adventure2DColorfulFunnyMemesSingleplayerCartoonCartoony

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot used
  • CodeAssist
  • ArtCore
  • Music & SFXCore
  • VoiceNot used
  • WritingNot stated
  • TranslationNot stated
  • MarketingNot stated
ArtCore

Character, boss and background art and animation source frames came from generative image and video tools, then were cut, keyed and composited by hand.

Music & SFXCore

The music and most sound effects were generated with an AI music generator and edited to fit; some effects are synthesized procedurally in code.

CodeAssist

Generative AI was a programming assistant and built dev-only test harnesses for boss pacing, damage output and medal times.

Not used, per the developer
In-game AIVoice
Not mentioned
WritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page

Wizard Disaster was made by a solo developer, using generative AI tools as part of the production pipeline.

Art. Character, boss and background artwork, and the source frames the animations are built from, were produced with generative image and video tools. Everything was then cut, keyed, aligned, retimed and composited by hand into the sheets the game actually plays. The generated output is the raw material, not the finished asset. Concept passes were made the same way.

Audio. The music and most of the sound effects were generated with Suno, then trimmed, pitched, levelled and fitted to the length of the action each one accompanies. Not all of the audio is generated: a number of the effects are synthesised procedurally in code from a 1930s orchestra-pit palette, and the wizard's own voice (his cries and shouts) are human recordings.

Code. Generative AI was used as a programming assistant during development, and to build and run the automated test harnesses that measure boss pacing, damage output and medal times. Those harnesses are development-only tooling and are not part of the shipped game.

The game contains no live-generated AI content. Nothing is generated while you play, and the game makes no network or AI service calls at runtime.

CorePartialAssistPlaceholder

Players · earnings · audience

Growth

Playing now024h peak 0Steam · hourly
Earnings—Too few reviews to estimate fromList price $4.99
Steam followers47Tracking since Sep 23, 2026Steam · public
Steam reviews6Too few for a ratingSteam · public

No earnings estimate yet. Estimates start once a game has at least 10 Steam reviews to count.

Players online

Last 7 days, hourly · now 0 · 24h peak 0

012340

Steam followers

47 now · Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 47.

Released chart · Sep 18 – Sep 24

Rankings

Open the chart
#496

Trending · Released

Among 1,448 released games

#129

Trending · Action

Among 442 released action games

#293

Trending · Art

Among 901 released games with AI art

#358

Top · Steam followers

47 followers

Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

SM

Slimboy M.

Developer on Steam

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Made by

SM

Slimboy M.

Developer, self-published

No social links on the Steam page yet.

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0+0 this week

A star saves the game to My stars and adds one to its public count. One per device, and you can take it back.

Game info

Developer
Slimboy M.
Release
Released Aug 25, 2026
Price
$4.99Steam list price, US
Genres
Action, Adventure
Platforms
Windows
Steam app
5055790

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiWizard Disaster47 Steam followers
gamedb.ai/g/wizard-disaster

Sources

  • Steam store pageDescription, media, AI disclosure and price
  • Steam players, followers & reviewsPublic data, refreshed several times a day
  • GameDB starsOne per device

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