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AI use

  • In-game AI
  • AI in code
  • AI art
  • AI music & sound
  • AI voices
  • AI writing
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  • AI in marketing

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Game data from public Steam store pages. GameDB.ai is not affiliated with Valve.Earnings and wishlists are GameDB estimates · AI labels are read from each game’s Steam disclosure

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SPINDLEDRIFT cover art
Games/Upcoming/Indie/SPINDLEDRIFT
Release: September 2026

SPINDLEDRIFT

by Half Ass Studios·Indie, Simulation

AI generated the pixel art and music; nothing is generated while the game runs.

Art (Core)Music & SFX (Core)
Wishlist on Steam@logicwinsShare
OverviewHow AI is usedGrowthRankingsDeveloperSimilar games
SPINDLEDRIFT

Overview

SPINDLEDRIFT Official TrailerSPINDLEDRIFT Official Trailer

A 2D space trading game with a real economy. NPC ships haul cargo between 78 stations and prices move whether you're there or not. Good routes die as other traders catch on, so you keep hunting new ones. No quest markers, no "best trade" arrows. Just you, a map, and the prices.

SimulationSandboxSpace SimExploration2DPixel GraphicsTop-DownAtmosphericIndieEconomy

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 2 of 8 areas
  • In-game AINot used
  • CodeNot stated
  • ArtCore
  • Music & SFXCore
  • VoiceNot used
  • WritingNot used
  • TranslationNot stated
  • MarketingNot stated
ArtCore

The game's pixel art was generated with AI.

Music & SFXCore

The game's music was generated with AI.

Not used, per the developer
In-game AIVoiceWriting
Not mentioned
CodeTranslationMarketing
Read the full disclosureQuoted from the Steam store page

The pixel art was generated with PixelLab. The music was generated with Suno on a paid plan. I wrote the prompts, picked what worked, and threw out what didn't. The game itself, the economy, the systems, the design, the words on screen, I built. Nothing is generated while the game runs. Everything ships as files. There are no AI calls at play time, no AI voice, and no chatbots.

CorePartialAssistPlaceholder

Wishlists · audience

Growth

Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24

How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.

Steam followers

Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart

Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

HA

Half Ass Studios

Developer on Steam

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Made by

HA

Half Ass Studios

Developer, self-published

  • Visit @logicwins
  • halfassstudios.com

Links the developer lists on Steam

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Game info

Developer
Half Ass Studios
Release
Release: September 2026
Genres
Indie, Simulation
Platforms
Windows, Linux / SteamOS
Steam app
5044880

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiSPINDLEDRIFTSee how it’s made on GameDB.ai
gamedb.ai/g/spindledrift

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • GameDB starsOne per account

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