Power is bought from the gods and paid for with their attention. Every gift you take makes you stronger and the shore deadlier. The debt never resets. Stack a broken build, evolve your arsenal, and see how far you get before what you owe comes to collect.
Some store page and capsule artwork was generated with an AI image tool and edited before use.
Music & SFXPartial
The music and sound effects were generated with AI, then manually trimmed, mixed and levelled.
MarketingPartial
Some store page and capsule artwork was generated with an AI image tool and edited before use.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Some of SALTWRATH's audio and store artwork was created using generative AI tools and then edited by hand. The music and sound effects were generated with Suno, then trimmed, mixed and levelled manually before being used in the game. Some store page and capsule artwork was generated with an AI image tool and edited before use.
The game itself does not use generative AI while you play. Nothing is generated live during a run, no content changes between playthroughs because of AI, and no player input is ever sent to an AI service.
CorePartialAssistPlaceholder
Followers
Growth
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Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
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Made by
Developer
CF
cfdev
Developer on Steam
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