GameDB AI label
Areas not specified- In-game AINot stated
- CodeNot stated
- ArtNot stated
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationNot stated


by Victoria Games·Strategy
The developer used neural networks but did most of the work, without saying where AI was used.
gameplayDepth Strike is the classic Battleship we all know and love, with a tactical twist. Ships reposition after every turn, so you must predict enemy movement, cut off escape routes, and strike at the right moment.
AI disclosure
GameDB AI label
Areas not specifiedPlayers · followers
Last 7 days, hourly · now 0 · 24h peak 0
25 now · Daily snapshot of public Steam data
Released chart · Nov 3 – Nov 9
Trending · Released
Among 6,638 released games
#1019Trending · Strategy
Among 2,073 released strategy games
#866Top · Revenue, est.
$2.6K estimated
#2226Top · Steam followers
25 followers
#1402Top · Steam reviews
10 reviews
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
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Shares AI uses or genres with DEPTH STRIKE

lekCurts Studio · Strategy

Med.y.m · Strategy
Areas not specified. The disclosure mentions AI without saying which parts of the game it touched, so no area is marked. We don’t guess.
During the development of the video game DEPTH STRIKE, I used neural networks, but I did most of the work myself.

TEVROK · Strategy

SEEAT · Strategy