A real-time roguelite castle defense made by a solo developer. Shoot from your castle, drag soldier cards onto the field, and cast spells to hold the line. Between runs, open chests to recruit new units and spend mastery on a huge upgrade tree, then push the horde back chapter by chapter.
Some 2D sprites, icons, and key art were created with generative AI tools and edited by the developer.
Music & SFXPartial
Music and sound effects were created with AI audio tools.
TranslationPartial
Localization for languages other than English was AI-assisted and reviewed by the developer.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingMarketing
Read the full disclosureQuoted from the Steam store page
AI tools were used during development to assist in the creation of some pre-generated content included in the game. All such content was reviewed, curated, and edited by the developer before inclusion. Some 2D sprites, icons, and key art were created with the assistance of generative AI tools. Music and sound effects were also created with the assistance of AI audio tools. Localization for languages other than English was produced with AI assistance and reviewed by the developer. The game does not use generative AI at runtime and does not generate any live AI content during gameplay.
CorePartialAssistPlaceholder
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Made by
Developer
BG
Bozalt Games
Developer on Steam
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