GameDB AI label
AI in 4 of 8 areas- In-game AINot used
- CodeAssist
- ArtPartial
- Music & SFXNot used
- VoiceNot stated
- WritingPartial
- TranslationNot stated
- MarketingPartial
AI image generation produced the logo, UI artwork and two mouse cursors, which the developer cropped, cleaned and adapted.
AI tools assisted with narrative and UI text under the developer's direction and human review.
AI image generation was used for the app icon and trailer logo.
AI tools assisted with the game's code under the developer's direction and human review.
- Not used, per the developer
- In-game AIMusic & SFX
- Not mentioned
- VoiceTranslation
Read the full disclosureQuoted from the Steam store page
Some pre-generated visual elements used in the product and its promotional materials were created with an AI image generation tool (OpenAI/ChatGPT) under the developer's creative direction and were subsequently cropped, cleaned and technically adapted by the developer: the Ashfire Keep logo (splash screen, main menu, app icon, trailer) and the UI artwork (HUD panels, bars, frames and buttons derived from AI-generated sheets). The two mouse cursors (the pointer and the manual-aim reticle) were generated with a second AI image tool (PixelLab) under the same creative direction. The game's code and its narrative/UI text were created with the assistance of AI tools (Anthropic Claude) under the developer's direction and full human review. All other art, music and sound are licensed works by human artists. The game does not generate any AI content at runtime and does not use AI to interact dynamically with the player.


Ashfire Keep



