GameDB AI label
AI in 2 of 8 areas- In-game AINot used
- CodeNot used
- ArtPartial
- Music & SFXNot used
- VoiceNot stated
- WritingNot stated
- TranslationNot stated
- MarketingPartial
AI image generation was used for some chapter cutscene art, non-interactive scene imagery and achievement icons; the developer edited the images before shipping.
AI image generation was used for store capsules, header and marketing images; the developer edited them before shipping.
- Not used, per the developer
- In-game AICodeMusic & SFX
- Not mentioned
- VoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Shadow Runner uses AI image-generation tools to create a portion of the game's 2D visual art. AI was used as a starting point for:
• Store assets — capsule, header, and marketing images.
• In-game illustrations — chapter cutscene art and non-interactive background/scene imagery.
• Achievement icons.
All AI-generated images were produced with commercial text-to-image models (Midjourney / Stable Diffusion / DALL·E), then reviewed, edited, composited, and color-corrected by the developer before shipping. Pixel-art sprites, all gameplay elements, UI, visual effects, audio, and code are hand-authored and not AI-generated. Audio is procedural (Web Audio), not AI.
The game contains no live/runtime AI: nothing is generated on the player's machine during play, and no player data is sent to any AI service.
The developer has confirmed the generated images do not depict real, identifiable people or third-party IP, and holds commercial-use rights under each tool's license.


Shadow Runner



