One thought to ascend, one thought to fall. A cultivation roguelike deckbuilder where six disciplines light up like auto-battler synergies: stack 3/6/10/15 cards of one school and become what you build. Join a sect, collect the lore, survive the Tribulation, then reincarnate and run again.
AI image generation produced base material for character art, backgrounds, card illustrations and icons, which the developer curated, edited and integrated.
Music & SFXCore
AI music generation produced background music and stingers, which were hand-selected.
WritingPartial
Text was drafted with AI assistance and edited by hand.
MarketingPartial
Store videos were assembled from AI-generated footage and edited by hand.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceTranslation
Read the full disclosureQuoted from the Steam store page
This game uses generative AI to help create pre-generated content. Artwork (character art, backgrounds, card illustrations, icons) is produced with AI image generation as base material, then hand-curated, edited and integrated by the developer before it is finalized. Text is drafted with AI assistance and edited by hand. Cinematics and store videos are assembled from AI-generated footage and edited by hand. Background music and stingers are produced with AI music generation and hand-selected. The game contains no AI content generated at runtime and does not connect to any external AI service.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
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Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
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Made by
Developer
一O
一念工作室 / OneThought Studio
Developer on Steam
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