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AI use

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Mercenary Guild Manager cover art
Games/Upcoming/Indie/Mercenary Guild Manager
Release: Q1 2027

Mercenary Guild Manager

by Code Dunamis·Indie, RPG, Simulation, Strategy

AI helped create some visual assets and written content; no AI generation happens during gameplay.

Art (Partial)Writing (Partial)
Wishlist on SteamShare
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Mercenary Guild Manager

Overview

TrailerTrailer

Raise a banner and run a mercenary guild in a grim medieval fantasy realm. Recruit and read your blades, negotiate contracts, send them into procedural missions, and survive a living political web where every payday bites and nothing is ever certain.

Lore-RichRPGChoices MatterText-BasedManagementStrategyDark FantasySimulationInteractive FictionChoose Your Own Adventure

Summary

Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Wishlists—Waiting for the follower countGameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 2 of 8 areas
  • In-game AINot used
  • CodeNot stated
  • ArtPartial
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingPartial
  • TranslationNot stated
  • MarketingNot stated
ArtPartial

Some visual assets were created with generative AI assistance and then reviewed, edited and refined.

WritingPartial

AI helped create part of the written content, including event text and quest descriptions; the developer revised it.

Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page

Some of the game's visual assets were created with the assistance of generative AI. Part of the written content, including event text and quest descriptions, was also created with the assistance of generative AI. All generated content is reviewed, edited, refined, and adapted by me to maintain a consistent visual identity and ensure that it matches the game's artistic direction and design choices.

Using AI-assisted tools is what allows me to keep developing the game, speed up production, and bring it to players sooner while preserving a cohesive and recognizable style.

No AI generation happens during gameplay. All content is fixed at build time.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart

Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

CD

Code Dunamis

Developer on Steam

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Made by

CD

Code Dunamis

Developer, self-published

No social links on the Steam page yet.

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Game info

Developer
Code Dunamis
Release
Q1 2027
Genres
Indie, RPG, Simulation, Strategy
Platforms
Windows
Steam app
4977290

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiMercenary Guild ManagerSee how it’s made on GameDB.ai
gamedb.ai/g/mercenary-guild-manager

Sources

  • Steam store pageDescription, media, AI disclosure
  • Steam followersPublic data, refreshed several times a day
  • GameDB starsOne per account

Shares AI uses or genres with Mercenary Guild Manager

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