AXIS is a 3D spatial puzzle where your route becomes music. Move along a cube’s X/Y/Z axes, collect stars and rings, dodge obstacles and reach the gate. Each move changes rhythm, pitch and resonance. Explore 150 stages in six Halls as guides fade and your path leaves a trace in sound and form.
Some pre-generated visual assets were created and refined with generative AI, then reviewed, edited and integrated by the team.
Music & SFXPartial
Some music and sound effects were created with generative AI, then reviewed, edited and integrated by the team.
MarketingPartial
Some promotional artwork was created with generative AI, then reviewed, edited and integrated by the team.
Not used, per the developer
In-game AIWriting
Not mentioned
CodeVoiceTranslation
Read the full disclosureQuoted from the Steam store page
Generative AI tools were used during development to create and refine some pre-generated visual assets, music, sound effects, and promotional artwork. No text or narrative content was generated using AI. All AI-assisted materials were reviewed, edited, and integrated by the development team. The game does not use generative AI at runtime, and no player input or personal data is sent to any AI service.
Why it’s here: +1 follower this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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NEUTWORK
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