Trap, pop, and splat your way through slime-choked sewers in this '90s-style vertical pixel platformer! Armed only with snot bubbles, outmanoeuvre vile Mouldlings, Mushrooms, Bog Belchers, Glumbats, and Brutes across fifty+ levels. Chain clears, beat the clock, and rescue the Goblin Princess!
AI was used for art, with content reviewed, directed, altered, and approved before inclusion.
WritingPartial
AI was used for writing, with content reviewed, directed, altered, and approved before inclusion.
Music & SFXAssist
AI was used for audio design; content was reviewed, directed, altered, and approved before inclusion.
Not used, per the developer
None
Not mentioned
In-game AICodeVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Snot Pop! is an indie project. Like many independent developers, generative AI was used as a tool among many during development; for brainstorming, writing, art and audio design, and working through balancing problems. AI was not the game designer or orchestrator of the project. All content was reviewed, directed, altered, and approved before inclusion. Everything in the game reflects deliberate creative decisions made by the developer.
CorePartialAssistPlaceholder
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Decent Enough Games
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