In the office of the afterlife, you weigh the dead. Read each soul's ledger, hear their final plea, and seal them to Heaven or Hell. But the Director's doctrine is harsh — and the souls you judge may know your name.
Some illustrations, character art, and other imagery were created with AI image generation and edited by the developers.
TranslationPartial
Translations into the supported languages were produced with AI assistance.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceWritingMarketing
Read the full disclosureQuoted from the Steam store page
AfterClerk was made with the help of generative AI tools. Some of the game's visual assets — including illustrations, character art, and other imagery — were created using AI image-generation tools and then edited and assembled by the developers. The game's translations into its supported languages were also produced with AI assistance. All of this content was generated and finalized during development; the game does not create any content in real time during play.
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Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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Developer
VG
Velron Games
Developer on Steam
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