A roguelike deckbuilder in a Mediterranean Italy after the end. Every run reshapes you: flesh mutates, body parts are traded for implants. You don't heal — you trade. Four classes, one journey to the last enclave. No loot boxes, no pay-to-win.
AI generated the game’s artwork, including capsules, cards, enemies, and backgrounds; the developer selected, retouched, and assembled it by hand.
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AI generated the game’s capsules; the developer selected, retouched, and assembled them by hand.
Not used, per the developer
In-game AICodeWriting
Not mentioned
Music & SFXVoiceTranslation
Read the full disclosureQuoted from the Steam store page
The game's artwork (capsules, cards, enemies, backgrounds) was generated using generative AI tools (Midjourney, Ludo) during development, then selected, retouched and assembled by hand by the developer. All code, game design, writing, narrative and balancing are entirely human-made. No content is generated at runtime.
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Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
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Made by
Developer
CD
Cobram Developing
Developer on Steam
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