


by Cobram Developing·Strategy, Indie, RPG
AI generated the artwork; code, design, writing, and balancing were human-made.

A roguelike deckbuilder in a Mediterranean Italy after the end. Every run reshapes you: flesh mutates, body parts are traded for implants. You don't heal — you trade. Four classes, one journey to the last enclave. No loot boxes, no pay-to-win.
Shares AI uses or genres with Ultima Cenere


AI disclosure
GameDB AI label
AI in 2 of 8 areasAI generated the game’s artwork, including capsules, cards, enemies, and backgrounds; the developer selected, retouched, and assembled it by hand.
AI generated the game’s capsules; the developer selected, retouched, and assembled them by hand.
The game's artwork (capsules, cards, enemies, backgrounds) was generated using generative AI tools (Midjourney, Ludo) during development, then selected, retouched and assembled by hand by the developer. All code, game design, writing, narrative and balancing are entirely human-made. No content is generated at runtime.
Followers
11 now · Daily snapshot of public Steam data
Upcoming chart · Nov 3 – Nov 9
Trending · Upcoming
Among 8,194 upcoming games
#635Trending · RPG
Among 1,621 upcoming rpg games
#1634Trending · Art
Among 5,388 upcoming games with AI art
#2332Top · Wishlists, est.
~130 estimated
#2332Top · Steam followers
11 followers
Why it’s here: 11 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.

