GameDB AI label
AI in 4 of 8 areas- In-game AINot stated
- CodeNot used
- ArtCore
- Music & SFXPartial
- VoicePartial
- WritingNot used
- TranslationNot stated
- MarketingPartial
AI generated character portraits, enemy designs, environment backgrounds, building art, item icons and research card art, which the developer curated and edited.
AI generated sound effects and voice lines from developer-written scripts and prompts.
AI generated voice lines from developer-written scripts and prompts.
AI-generated assets were composited into capsule art and store page imagery.
- Not used, per the developer
- CodeWriting
- Not mentioned
- In-game AITranslation
Read the full disclosureQuoted from the Steam store page
Deeprise is a solo-developed indie game. Generative AI was used as a tool in the creation of this game, specifically for:
- Concept art and illustrations (character portraits, enemy designs, environment backgrounds, building art, item icons, and research card art), generated with AI image tools and curated, edited, and integrated by the developer.
- Sound effects and voicelines, generated with AI audio tools using developer-written scripts and prompts.
- Capsule art and store page imagery, created by compositing AI-generated assets with developer-designed layouts.
All game design, systems, code, writing, lore, and creative direction are the developer's own work. AI was used to bring this solo project to a visual and audio polish that would otherwise be out of reach for a single developer, and every AI-generated asset was reviewed, selected, and integrated by hand.


Deep Rise



