The coast has drowned and the tide keeps rising. Mine, fight and craft your way up a flooding world, relight the lighthouses, and choose at every beacon — extract with what you carry, or hold the light and gamble it all for the sea's richest salvage.
AI helped create some 2D artwork, which was edited and reviewed by the developer.
TranslationPartial
AI assisted with the Korean and Simplified Chinese localizations, which were reviewed for quality and consistency.
MarketingPartial
AI helped create store and marketing images, which were edited and reviewed by the developer.
Not used, per the developer
In-game AIMusic & SFX
Not mentioned
CodeVoiceWriting
Read the full disclosureQuoted from the Steam store page
TIDEFALL uses generative AI in parts of its development:
• Some 2D artwork and the store/marketing images were created or assembled with the help of AI tools, then edited and reviewed by the developer.
• The Korean and Simplified Chinese localizations were produced with AI assistance and reviewed for quality and consistency.
All music and sound effects are human-made, openly-licensed (CC0) works and are not AI-generated. No generative AI runs while you play — the game generates no content or code at runtime and connects to no external AI service.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
RO
RootWaves
Developer on Steam
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