A pixel-art survivors-like roguelite with no auto-aim: you aim and reload every shot yourself. Only aimed hits strike a boss's weak point, and bosses remember your most-used attack and block it. Defeat a boss inside its barrier and your weapon evolves on the spot.
AI assistance created some pixel-art visual effects, which the developer reviewed and edited.
Music & SFXPartial
AI assistance created some background music, which the developer reviewed and edited.
TranslationPartial
AI assistance created the Japanese and Chinese translations, which the developer reviewed and edited.
MarketingPartial
AI assistance created parts of the store page text, which the developer reviewed and edited.
CodeAssist
AI assisted with programming.
Not used, per the developer
In-game AI
Not mentioned
VoiceWriting
Read the full disclosureQuoted from the Steam store page
This game was developed with the help of AI tools. AI assisted with programming, and some pre-generated content was created with AI assistance: pixel-art visual effects, background music, Japanese and Chinese translations, and parts of the store page text. All AI-assisted content was reviewed and edited by the developer. The game does not generate any content with AI while you play.
Why it’s here: 1 player at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
박민
박민근, ParkMinGeun
Developers on Steam
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