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Catch Me cover art
Games/Released/Action/Catch Me
Released Oct 30, 2026

Catch Me

by High Level Studio·Action, Casual, Indie

AI made store artwork and the main-menu logo, helped adjust character rigs, and assisted with programming.

Art (Partial)Marketing (Partial)Code (Assist)
View on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Catch Me

Overview

Main GamePlayMain GamePlay

A fast online PvP chase game for up to 5 friends. One player becomes the hunter, everyone else runs, hides and tries to survive until the match ends. One round, no bots, every mistake counts. Create a lobby and play in seconds.

ActionParty GameMultiplayerPvPFirst-PersonFunnyCasual

Shares AI uses or genres with Catch Me

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Summary

Playing now024h peak 0Steam · hourly
Steam followers5+1 this weekSteam · public
Steam reviews—No reviews yetSteam · public
Revenue—Too few reviews to estimate fromList price $4.99

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 9, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot stated
  • CodeAssist
  • ArtPartial
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingNot stated
  • TranslationNot stated
  • MarketingPartial
ArtPartial

Generative AI created the main-menu logo, and AI tools were used to adjust character rigs in Blender.

MarketingPartial

Generative AI created store-page capsule images and promotional illustrations.

CodeAssist

AI tools assisted with programming during development.

Not used, per the developer
None
Not mentioned
In-game AIMusic & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page

The store page artwork (capsule images and promotional illustrations) and the game logo shown in the main menu were created using generative AI (ChatGPT image generation). All other in-game content, including 3D models, textures and animations, consists of licensed third-party assets purchased from third-party asset marketplaces. AI tools were also used as a development aid for programming and for adjusting character rigs in Blender.

CorePartialAssistPlaceholder

Players · followers

Growth

Players online

Last 7 days, hourly · now 0 · 24h peak 0

01234Nov 4Nov 5Nov 6Nov 7Nov 8Nov 90

Steam followers

5 now · Daily snapshot of public Steam data

45Nov 15

Released chart · Nov 3 – Nov 9

Rankings

Open the chart
#2999

Trending · Released

Among 6,643 released games

#759

Trending · Action

Among 1,969 released action games

#2033

Trending · Art

Among 4,425 released games with AI art

#5267

Top · Steam followers

5 followers

Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

HL

High Level Studio

Developer on Steam

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Made by

HL

High Level Studio

Developer, self-published

No social links on the Steam page yet.

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0+0 this week

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Game info

Developer
High Level Studio
Release
Released Oct 30, 2026
Price
$4.99Steam list price, US
Genres
Action, Casual, Indie
Platforms
Windows
Steam app
4857320

Share a milestone

GameDB.aiNov 3 – Nov 9
★
AI game on GameDB.aiCatch Me+1 Steam follower this week
gamedb.ai/g/catch-me
Image

Sources

  • Steam store pageDescription, media, AI disclosure and price
  • Steam players, followers & reviewsPublic data, refreshed several times a day
  • GameDB starsOne per account
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