Latticefall is a slow-burn colony sim. The disaster doesn't strike — it creeps: an infection seeps quietly across the land. Build your settlement, hold the line, and reclaim ground one step at a time — paused and deliberate, never twitchy. Every advance has a price; you see it before you commit.
AI helped prepare some quest vignette illustrations, which were proofread, edited and corrected by a human.
WritingAssist
AI drafted some quest texts and descriptions; people proofread, edited and corrected them before inclusion.
TranslationAssist
AI drafted game translations, which people proofread, edited and corrected before inclusion.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceMarketing
Read the full disclosureQuoted from the Steam store page
Latticefall is created by a human. The ideas, their development, the story, its resolutions, and every decision about the game's content come from the developer's own vision, effort, and creative work. Generative AI is used only as an assistive tool for execution, under human direction and oversight.
It helps prepare:
— some of the artwork (the vignette illustrations that accompany quests);
— drafts of some quest texts and descriptions;
— draft translations of the game into other languages.
All AI-assisted material undergoes mandatory human proofreading, editing, and correction before being added to the game, and is generated ahead of time during development. No generative AI is used during gameplay — no content is created in real time.
CorePartialAssistPlaceholder
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Made by
Developer
AK
Artur Kasimov
Developer on Steam
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