Climb five venues of underground rock-paper-scissors — by cheating. Peek at throws, distract the ref, bribe the house, break a finger. Read every hustler's tell, bet on every match in the room, and whatever you do — don't get caught. A noir roguelite where the only rule is: don't get caught.
AI-generated music and sound effects were edited by the developer.
CodeAssist
AI was used as a coding assistant during development.
Not used, per the developer
In-game AI
Not mentioned
ArtVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Music and sound effects were AI-generated (Suno / ElevenLabs) and edited by the developer. AI (Claude Code) was also used as a coding assistant during development. No AI content is generated live during gameplay — all assets are fixed and authored before release.
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Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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