The game’s code was created using generative AI during development.
ArtCore
Visual assets were created using generative AI during development.
Music & SFXCore
Music was created using generative AI during development.
WritingCore
Written content was created using generative AI during development.
Not used, per the developer
In-game AI
Not mentioned
VoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Jump Bait was created using generative AI, including its code, visual assets, music, and written content. AI-generated content was created during development. The game does not generate AI content or connect to third-party AI services during gameplay.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
TA
Tim Anderson
Developer on Steam
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