Roll to Ruin is a medieval dice roguelite. Roll, hold, bank or farkle — Farkle rules with a deckbuilding twist. Battle through seven taverns, build your dice deck, wield 34 badges to flip the table. Outscore your rival or lose it all. Dice are fate. Every wager counts. Just one more... right?
Generative AI assisted with some visual assets, including dice textures, character portraits, scene backgrounds and selected UI decorations; the developer curated and retouched them.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Some visual assets in this game — including dice textures, character portraits, scene backgrounds, and select UI decorative elements — were created with the assistance of generative AI, then manually curated, retouched, and color-graded before integration. All AI-generated content is pre-rendered static art; the game does not use real-time generation.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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